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  • ACRS 1999


    Measurement and Modeling
    A way To automatic and High Precison Reconstruction of A Real 3D-City Surface

    A Way to Automatic Reconstruction of a Real 3D-City Surface
    In accordance with those conclusions, a first draft of an algorithm for automatic reconstruction of a real 3D-city surface is depicted briefly in Figure 5. It adopts the idea stated in Chapter 3, where orthonormal fractal wavelets, the principles of image inversion, sampling theorem, least squares estimation technique, and a ‘from-coarse-to-fine’ strategy are utilized. In each level of the image pyramid, significant wavelet coefficients are automatically determined and selected and used as candidate unknown parameters for the lower level with finer resolution, so that an efficient operations are available.


    Compute the image pyramid data.
    Define approximation of DTM: horizontal plane or better data if available.
    Compute a better DTM by the image pyramid method: From the top to the bottom level: For the top level:
    Determine aj0k and wj0k ,"k.
    Automatically select significant wavelet coefficients wj0k , "k.
    Prolong the significant wavelet coefficients to the lower level.
    For the lower levels:
    Determine jk w for those candidates of significant wavelet coefficients.
    Automatically select significant wavelet coefficients wjk , "k.
    Prolong the significant wavelet coefficients to the lower level.
    For the bottom level:
    Determine wjk for those candidates of significant wavelet coefficients.
    Automatically select significant wavelet coefficients wjk , ".k.
    Output the computed DTM and ortho image and its covariance matrix as well.

    Figure 5. First draft of an algorithm for automatic reconstruction of a real 3D-city surface

    Conclusions
    It is concluded that the proposed wavelet-based approximation algorithm can describe an entire geometrical function with local (pseudo) break points and/or –lines, where conventional piecewise representation is not needed. Some topics must be further and continuously studied, e.g. the first draft of algorithm shown in Figure 5 will be exactly developed and tested. Furthermore, a really 3D representation will be further studied, where one changes the current model Z(X,Y) with only one Z-value at a horizontal position (X,Y) to the other with the capability for representing more Z-values at a (X,Y).

    Reference
    • Antonini, M., Barlaud, M., Mathieu, P., Daubechies, I., 1992. Image Coding Using Wavelet Transform. IEEE Transactions on Image Processing, Vol. 1, No. 2., pp. 205-220.
    • Daubechies, I., 1992. Ten Lectures on Wavelets. Society for Industrial and Applied Mathematics, Philadelphia, Pennsylvania, pp. 194-202.
    • Farge, M., Hunt, J.C.R., and Vassilicos, J.C., 1993. Wavelets, Fractals and Fourier Transforms. Clarendon Press.
    • Jaehne, B., 1991. Digitale Bildverarbeitung. 2nd edition, Springer Verlag.
    • Mallat, S., 1998. A Wavelet Tour of Signal Processing. Academic Press.
    • Mandelbrot, B., 1982. The Fractal Geometry of Nature. San Francisco: Freeman.
    • Meyer, Y., and Ryan, R.D., 1994. Wavelets – Algorithms & Applications. 2nd printing, Society for Industrial and Applied Mathematics, Philadelphia, Pennsylvania.
    • Kaiser, G., 1994. A Friendly Guide to Wavelets. Birkhaeuser, pp. 183-189.
    • Tsay, J.R., 1996. Wavelets fuer das Facetten-Stereosehen. Deutsche Geodaetische Kommission, Reihe C, Dissertation, Heft Nr. 454, Munich, Germany, pp. 66-74.
    • Tsay, J.R., 1998. A New Algorithm for Surface Determination Based on Wavelets and its Practical Application. Photogrammetric Engineering & Remote Sensing, Vol. 64, No. 12, pp. 1179-1188.
    • Wrobel, B.P., 1987. Digital Image Matching by Facets Using Object Space Models, SPIE (=The International Society for Optical Engineering), 804, pp. 325-333.
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